#pragma once
#include <SFML\Graphics.hpp>
class HowToPlay {
public:
	HowToPlay();
	~HowToPlay();

	void Initialize(sf::RenderWindow* window);
	void Update(sf::Vector2i mousePos);
	void Cleanup();
private:
	sf::RenderWindow* m_renderWindow;

	sf::Vector2i m_mousePos;

	sf::Texture HelpTexture;
	sf::Sprite HelpSprite;


};

